The lands are filled with life, lots of activity and details in the constructed onscreen buildings (and surroundings), and it just feels like a chaotic world that is under siege constantly. Everything is rich with presentation value, and this game feels more than just another F2P on an iOS device. Tilting Point did a superb job of using my iPhone XS Max to its fullest. You can feel the wrecked land all around, which helps put you in the moment of the game. There is orchestrated music that matches the moments, and the visual details that are absolutely outstanding. There are freaking voice-overs for an iOS included in this game when probably text and a fancy picture was all that was necessary. Now, the biggest positive in terms of gameplay design for Warhammer: Chaos & Conquest is the presentation. You want an RTS to have a challenge, so mission accomplished with this one. It’s a ridiculously, yet wonderfully complicated game, and it’s a challenge to win the game. Warhammer: Chaos & Conquest is complicated in functionality, and will certainly bring a learning curve that is guaranteed to keep your attention squarely on your mobile device. Released on iOS and ready to rumble in a free-to-play version of the game, with some transactions optional, the game is certainly something to behold. Tonight, after a few E3 press conferences, we are going to release the latest Warhammer review with Warhammer: Chaos & Conquest, a real-time strategy game of sorts. All our Warhammer-ing started early last month (May) with a review of the Nintendo Switch Warhammer card game.
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